| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Adobe Shockwave versions 12.2.8.198 and earlier have an exploitable memory corruption vulnerability. Successful exploitation could lead to arbitrary code execution. |
| Adobe Shockwave versions 12.2.7.197 and earlier have an insecure library loading (DLL hijacking) vulnerability. Successful exploitation could lead to escalation of privilege. |
| An issue was discovered in Adobe Shockwave 12.2.9.199 and earlier. An exploitable memory corruption vulnerability exists. Successful exploitation could lead to arbitrary code execution. |
| Adobe Shockwave Player before 12.2.0.162 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2015-6681. |
| Adobe Shockwave Player before 12.2.0.162 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2015-6680. |
| Adobe Shockwave Player before 12.1.0.150 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. |
| Adobe Shockwave Player before 12.1.9.159 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2015-5121. |
| Adobe Shockwave Player before 12.1.9.159 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2015-5120. |
| Adobe Shockwave Player before 12.2.1.171 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. |
| Integer overflow in the 3D object functionality in Adobe Shockwave Player before 11.5.8.612 allows remote attackers to cause a denial of service (heap memory corruption) or execute arbitrary code via a crafted size value in a 0xFFFFFF45 RIFF record in a Director movie. |
| Integer overflow in Adobe Shockwave Player before 11.5.7.609 might allow remote attackers to execute arbitrary code via a crafted .dir (aka Director) file. |
| Integer overflow in the Shockwave 3D Asset x32 component in Adobe Shockwave Player before 11.6.0.626 allows remote attackers to execute arbitrary code via a crafted subrecord in a DEMX chunk, which triggers a heap-based buffer overflow. |
| Heap-based buffer overflow in Adobe Shockwave Player before 11.5.7.609 might allow remote attackers to execute arbitrary code via crafted embedded fonts in a Shockwave file. |
| dirapi.dll in Adobe Shockwave Player before 11.5.9.615 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a Director file containing a crafted pamm chunk with an invalid (1) size and (2) number of sub-chunks, a different vulnerability than CVE-2010-4084, CVE-2010-4085, CVE-2010-4086, and CVE-2010-4088. |
| The dirapi.dll module in Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2010-2588 and CVE-2010-4188. |
| Adobe Shockwave Player before 11.5.8.612 does not properly validate an offset value in the pami RIFF chunk in a Director movie, which allows remote attackers to cause a denial of service (memory corruption) or execute arbitrary code via a crafted movie. |
| IML32.dll in Adobe Shockwave Player before 11.5.8.612 does not properly parse .dir files, which allows remote attackers to cause a denial of service (memory corruption) or possibly execute arbitrary code via a malformed file containing an invalid value, as demonstrated by a value at position 0x320D of a certain file. |
| Multiple integer overflows in Adobe Shockwave Player before 11.5.6.606 allow remote attackers to execute arbitrary code via (1) an unspecified block type in a Shockwave file, leading to a heap-based buffer overflow; and might allow remote attackers to execute arbitrary code via (2) an unspecified 3D block in a Shockwave file, leading to memory corruption; or (3) a crafted 3D model in a Shockwave file, leading to heap memory corruption. |
| The dirapi.dll module in Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2010-2587 and CVE-2010-4188. |
| IML32.dll in Adobe Shockwave Player before 11.5.8.612 does not properly parse .dir files, which allows remote attackers to cause a denial of service (memory corruption) or execute arbitrary code via a malformed file containing an invalid value, as demonstrated by a value at position 0x3712 of a certain file. |